Sunday, February 5, 2012

WRITTEN REPORT

UNIVERSITY OF CALOOCAN CITY
GEN.SAN MIGUEL ST, SANGANDAAN CALOOCAN CITY
                                                            MAIN CAMPUS
_____________________________________________________________________

DISCUSSANT:  JOHN DAVID C. PEÑARROYO       PROF.MICHAEL VILLALON
COURSE/YR.SEC:  BSE-TLE IIIA                                RATING:____________
TOPIC:  THE COMPUTER AS  A TUTOR

I.              OBJECTIVES:
                     At the end of the lessons, 75% of the students should be able to:
a.    Describe the computer as a tutor
b.    Appreciate the significance of computer as a tutor;and
c.    enumerate the advantages and disadvatages of computer as tutor.

II.            INTRODUCTION:
The computer is one of the wonders of human ingenuity, even in its original design in the 1950’s to carry out complicated mathematical and logical operations. With the invention of the microcomputer (now also commonly referred to PCs or personal computers), the PC has become the tool for programmed instruction.
Educators saw much use of the PC. It has become affordable to small business, industries and homes. They saw its potential for individualization in learning, especially as individualized learning is a problem since teachers usually with a class of forty or more learners. They therefore devised strategies to use the computer to break the barriers to individualized instruction. 

III.           LEARNING CONTENT:

Ø  COMPUTER-ASSISTED INSTRUCTION ( CAI )
The computer can be a tutor in effect relieving the teacher of many activities in his personal role as classroom tutor.It should be clear, however, that the computer cannot totally replace the teacher since the teacher shall continue to play the major roles of information deliverer and learning environment controller. Even with the available computer and  CAI software,
TEACHER MUST:
·         Insure that students have the needed knowledge and skills for any computer activity.
·         Decide the appropriate learning objectives.
·         Plan the sequential and structured activities to achieve objectives.
·         Evaluatae the students’ achievement by ways of tests the specific expected outcomes.
On the other hand, the students in CAI play their own roles as learners as they:
·         Recieved information.
·         Understand instructions for the computer activity
·         Retain/keep in mind the information and rules for the computer activity
·         Apply the knowledge and rules during process of computer learning.
During  computer activity proper in  CAI the computer, too.plays its roles as it:
·         Acts as a sort of tutor
·         Provides a learning environment
·         Delivers learning instruction
·         Reinforce learning through drill and practice
·         Provides feedback.
          CAI  INTEGRATED  WITH  LESSONS
CAI computer learning should not stop with drill and practice activities of students.In effect, CAI best in reinforcing learning through repetitive exercise such  that students can practice basic skills or knowledge in various subject areas. Common types of drill and practice programs include vocabulary, building, math facts, basic science, and history or geography facts.In this programs, the computer presents a question/problem. Immediate feedback is given to the student’s answer. After a number of practice problems and at the end of the exercise, the students get a summary of his overall performance.
The question arises: When and how can teachers integrate drill and practice programs with their lessons?The following suggestion can be made:
·         Use drill and practice programs for basic skills and knowledge that require rapid or automatic response by students.
·         Ensure that drill and practice activities conform to the lesson plan/curriculum
·         Limit drill and practice to 20-30minutes to avoid boredom.
·         Use drill and practice to assist students with particular weakness in basic skills.
In integrating computer programs in instruction,use tutorial software associated with cognitive learning.while practice exercise or learning by doing is still the heart of each tutorial, the tutorial software should be able to:
·         Teach new content/information to students
·         Provide comprehensive information on concepts in addition to practice exercises.
·         Can be effectively used for remediation, reviewing or enrichment.
·         Allow the  teacher  to introduce follow-up questions to stimulate students learning.
·         Permit group activity for cooperative learning.
1.SIMULATION PROGRAM
Are another kind of software that is constructivist in nature.These simulation software:
·         Teaches strategies and rules applied to real-life problems/situations.
·         Asks students to make decision on models or scenarios.
·         Allows students to manipulate elements of a model and get the experience of the effects of their decisions.
2. INSTRUCTIONal games
While relating to low objectives, instructional computer games add the elements of competition and challenge.
3. PROBLEM SOLVING SOFTWARE
These are more sophisticated than the drill and practice exercise and allow students to learn and improve on their problem solving ability.since problems cannot be solved simply by memorizing the facts, the students have to employ higher thinking skills such as logic, recognition, reflection and strategy-making.

MULTIMEDIA ENCYCLOPEDIA
      CAN STORE A HUGE DATABASE WITH TEXTS, IMAGES, ANIMATION, AUDIO AND VIDEO.
STUDENTS CAN ACCESS ANY DESIRED INFORMATION, SEARCH ITS VAST CONTENTS AND EVEN DOWNLOAD/PRINT RELEVANT PORTIONS OF DATA FOR THEIR COMPOSITION
ELECTRONIC BOOKS
      PROVIDE TEXTUAL INFORMATION FOR READING,SUPPLEMENTED BY OTHER TYPES OF MULTIMEDIA INFORMATION.
      THESE ARE USEFUL FOR LEARNING READING, SPELLING AND WORDS, PICTURES AND ANIMATION.

IV.          SUMMARY

The computer is a tutor in this new age of learming. It does not replace the teacher, although it assumes certain roles previously aqssigned to teachers who know how to take new role of facilitator and guide.
Also, computer activities are not the end-all of learnng since they have to conform to the lessos/ curriculum .Integrating computer exercise is the new task of the teacher who can find in the computer and computer software an alternative medium to the traditional classroom practice of delivering information and supporting learning activities
           In the years ahead, we shall see the computer in schools as a common tool for the enhancement of the students thinking, communication and collaboration skills. Computer will become an integral component of future classroom and not mere machine that can deliver routine drills and exercises.

V.           POST –TEST

_______1. The computer is a tutor in this new age of Technology.
_______2. Computer activities are not the end-all of learning since they have to conform to the lessons/curriculum.
_______3.Simulation software materials are another kind of software that is constructivist in nature.
_______4.Limit drill and practice to 25-35 minutes to avoid boredom.
_______5.Use dril and practice to assist students with particular weakness in basic skills.
_______6.During the computer activity proper in CAI the computer too plays its role as it acts as a sort of tutor.
_______7.Instructional games are more sophisticated than drill and practice exercise.
_______8.The computer is one of human ingenuity, even in its original design in the 1950’s.
_______9.computer will become an integral component of the future classroom..
________10.Use drill and practice to assist  student teacher  with particular weakness in basic skills
              
Key to correction:
1. learning
2. True
3. True
4. 20-30 minutes
5. True
6. True
7. Problem solving software
8. True
9.True
     10. Studens

VI.          BIBLIOGRAPHY
                EDUCATIONAL TECHNOLOGY II
                BY;PAZ I. LUCIDO,PH.D.
                PAGES 61-69

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